Classical-Mechanics · Unit 19 · Video 5 · Interactive Practice

Fix One Angle: Solving the Two-Dimensional Elastic Collision

IKey Formulas

FormulaNameWhat you need
0=(1+α)v1,f22αv1,iv1,fcosθ1,f(1α)v1,i20 = (1+\alpha)v_{1,f}^2 - 2\alpha v_{1,i}v_{1,f}\cos\theta_{1,f} - (1-\alpha)v_{1,i}^2Quadratic for the scattered speed, with αm1/m2\alpha \equiv m_1/m_2Both momentum components and elastic energy, with θ2,f\theta_{2,f} squared away
v1,f=αv1,icosθ1,f±v1,iα2cos2θ1,f+1α21+αv_{1,f} = \dfrac{\alpha v_{1,i}\cos\theta_{1,f} \pm v_{1,i}\sqrt{\alpha^2\cos^2\theta_{1,f} + 1 - \alpha^2}}{1+\alpha}Scattered speedv1,iv_{1,i}, θ1,f\theta_{1,f} and α\alpha; the ++ root alone when α1\alpha \le 1
tanθ2,f=v1,fsinθ1,fv1,iv1,fcosθ1,f\tan\theta_{2,f} = \dfrac{v_{1,f}\sin\theta_{1,f}}{v_{1,i} - v_{1,f}\cos\theta_{1,f}}Recoil anglev1,fv_{1,f} from the quadratic — no mass appears in this relation
v2,f=αv1,fsinθ1,fsinθ2,fv_{2,f} = \dfrac{\alpha v_{1,f}\sin\theta_{1,f}}{\sin\theta_{2,f}}Recoil speedθ2,f\theta_{2,f}, and the mass ratio returns

Key Insight: Two momentum components and one energy equation are three equations for four unknowns, so a two-dimensional elastic collision keeps one free parameter — the laws cannot tell a head-on hit from a glancing blow. Supply θ1,f\theta_{1,f} and everything downstream is forced; for m1=m2m_1 = m_2 the quadratic collapses to v1,f=v1,icosθ1,fv_{1,f} = v_{1,i}\cos\theta_{1,f} and the two objects always leave at 90°90\degree.

IIVisualization 1 — One Angle Chosen, Three Answers Forced

The conservation laws refuse to pick the scattering angle; pick it yourself and they fix all the rest.

IIIVisualization 2 — Which Root, and How Far It Can Scatter

The mass ratio decides which root of the quadratic is physical — and whether any root exists at all.

The ceiling on θ1,f\theta_{1,f} belongs to the laboratory frame alone: viewed from the center-of-mass frame every scattering angle stays open however heavy the projectile, which is where the next videos begin.

IVVisualization 3 — The Equal-Mass Example, Step by Step

Equal masses collapse the quadratic to a cosine, and send the two objects off at right angles.

The right angle is elastic-only: any kinetic energy lost to deformation makes v1,fv2,f>0\vec{v}_{1,f}\cdot\vec{v}_{2,f} > 0, and the angle sum drops below 90°90\degree.

VQuiz Questions

Problem 1 · Equal Masses, Angle Given

Given: an object of mass mm moving at v1,i=4.0 m/sv_{1,i} = 4.0\ \text{m/s} collides elastically with a second object of the same mass at rest, and leaves at θ1,f=60°\theta_{1,f} = 60\degreefind its final speed v1,fv_{1,f} and the recoil angle θ2,f\theta_{2,f}.

What is v1,fv_{1,f}?

What is θ2,f\theta_{2,f}?

✅ Correct! With α=1\alpha = 1 the quadratic gives v1,f=v1,icosθ1,f=2.0 m/sv_{1,f} = v_{1,i}\cos\theta_{1,f} = 2.0\ \text{m/s}, and the equal-mass right angle leaves θ2,f=90°60°=30°\theta_{2,f} = 90\degree - 60\degree = 30\degree.
❌ That is the target's speed. v1,isin60°=3.46 m/sv_{1,i}\sin 60\degree = 3.46\ \text{m/s} is v2,fv_{2,f}; the projectile keeps the cosine, v1,f=v1,icosθ1,fv_{1,f} = v_{1,i}\cos\theta_{1,f}.
❌ The speed cannot survive intact. If v1,f=v1,iv_{1,f} = v_{1,i} the projectile keeps all the kinetic energy, leaving none for a target that has certainly started moving.
❌ Check the cosine. Equal masses collapse the quadratic to v1,f=v1,icosθ1,f=(4.0 m/s)cos60°v_{1,f} = v_{1,i}\cos\theta_{1,f} = (4.0\ \text{m/s})\cos 60\degree.
❌ Check the angle sum. For equal masses θ1,f+θ2,f=90°\theta_{1,f} + \theta_{2,f} = 90\degree, whatever the scattering angle.
Show solution

Step 1 — the quadratic for equal masses. With α=m1/m2=1\alpha = m_1/m_2 = 1 the term (1α2)v1,i2(1-\alpha^2)v_{1,i}^2 under the root vanishes, so the root equals the first term and the two solutions are

v1,f=v1,icosθ1,f±v1,icosθ1,f2=v1,icosθ1,for0v_{1,f} = \frac{v_{1,i}\cos\theta_{1,f} \pm v_{1,i}\cos\theta_{1,f}}{2} = v_{1,i}\cos\theta_{1,f} \quad\text{or}\quad 0

The zero root is the head-on hit, in which the projectile stops dead; a scattering angle of 60°60\degree rules it out.

v1,f=(4.0 m/s)cos60°=2.0 m/sv_{1,f} = (4.0\ \text{m/s})\cos 60\degree = 2.0\ \text{m/s}

Step 2 — the recoil angle from the tangent relation.

tanθ2,f=v1,fsinθ1,fv1,iv1,fcosθ1,f=(2.0)(0.866)4.0(2.0)(0.500)=1.7323.0=0.577\tan\theta_{2,f} = \frac{v_{1,f}\sin\theta_{1,f}}{v_{1,i} - v_{1,f}\cos\theta_{1,f}} = \frac{(2.0)(0.866)}{4.0 - (2.0)(0.500)} = \frac{1.732}{3.0} = 0.577 θ2,f=tan1(0.577)=30°\theta_{2,f} = \tan^{-1}(0.577) = 30\degree

Step 3 — check with energy. The recoil speed is v2,f=v1,isinθ1,f=3.46 m/sv_{2,f} = v_{1,i}\sin\theta_{1,f} = 3.46\ \text{m/s}, and

v1,f2+v2,f2=4.0+12.0=16.0=v1,i2 v_{1,f}^2 + v_{2,f}^2 = 4.0 + 12.0 = 16.0 = v_{1,i}^2 \ \checkmark

The angles sum to 90°90\degree, as they must for equal masses.

Problem 2 · The Right Angle Is Not a Law

Given: a proton of mass m1=mm_1 = m strikes a stationary helium nucleus of mass m2=4mm_2 = 4m elastically and scatters at θ1,f=30°\theta_{1,f} = 30\degreefind the recoil angle θ2,f\theta_{2,f} of the helium nucleus.

✅ Correct! With α=14\alpha = \tfrac{1}{4} the light proton keeps almost all its speed, v1,f=0.967v1,iv_{1,f} = 0.967\,v_{1,i}, and the heavy nucleus is knocked off at 71.4°71.4\degree — an angle sum of 101.4°101.4\degree, not 90°90\degree.
❌ That is the equal-mass answer. θ1,f+θ2,f=90°\theta_{1,f} + \theta_{2,f} = 90\degree holds only when m1=m2m_1 = m_2; here α=14\alpha = \tfrac{1}{4} and a light projectile always pushes the sum above 90°90\degree.
❌ The ratio is inverted. A largest scattering angle exists only for α>1\alpha > 1. Here α=m1/m2=14\alpha = m_1/m_2 = \tfrac{1}{4}, the projectile is the light one, and every angle up to 180°180\degree is open to it.
❌ Not quite. Run the recipe in order: the quadratic gives v1,fv_{1,f}, then the tangent relation gives θ2,f\theta_{2,f} — the 90°90\degree shortcut is not available here.
Show solution

Step 1 — the quadratic. With α=m1/m2=0.25\alpha = m_1/m_2 = 0.25 and θ1,f=30°\theta_{1,f} = 30\degree, work in units of v1,iv_{1,i}:

α2cos2θ1,f+1α2=(0.0625)(0.750)+0.9375=0.9844\alpha^2\cos^2\theta_{1,f} + 1 - \alpha^2 = (0.0625)(0.750) + 0.9375 = 0.9844 v1,fv1,i=(0.25)(0.866)+0.98441.25=0.2165+0.99221.25=0.9669\frac{v_{1,f}}{v_{1,i}} = \frac{(0.25)(0.866) + \sqrt{0.9844}}{1.25} = \frac{0.2165 + 0.9922}{1.25} = 0.9669

Since α<1\alpha < 1 only the ++ root is physical — the - root gives a negative speed.

Step 2 — the tangent relation.

tanθ2,f=(0.9669)(0.500)1(0.9669)(0.866)=0.48350.1626=2.973\tan\theta_{2,f} = \frac{(0.9669)(0.500)}{1 - (0.9669)(0.866)} = \frac{0.4835}{0.1626} = 2.973 θ2,f=tan1(2.973)=71.4°\theta_{2,f} = \tan^{-1}(2.973) = 71.4\degree

Step 3 — check with energy. The recoil speed follows from the sine equation,

v2,f=αv1,fsinθ1,fsinθ2,f=(0.25)(0.9669)(0.500)0.9478v1,i=0.1275v1,iv_{2,f} = \frac{\alpha v_{1,f}\sin\theta_{1,f}}{\sin\theta_{2,f}} = \frac{(0.25)(0.9669)(0.500)}{0.9478}\,v_{1,i} = 0.1275\,v_{1,i} v1,f2+v2,f2α=0.9350+0.016260.25=0.9350+0.0650=1.000v1,i2 v_{1,f}^2 + \frac{v_{2,f}^2}{\alpha} = 0.9350 + \frac{0.01626}{0.25} = 0.9350 + 0.0650 = 1.000\,v_{1,i}^2 \ \checkmark

A light projectile bouncing off a heavy target barely slows down, and the angle sum 30°+71.4°=101.4°30\degree + 71.4\degree = 101.4\degree exceeds a right angle. Only m1=m2m_1 = m_2 gives exactly 90°90\degree.

Problem 3 · How Far a Heavy Projectile Can Be Deflected

Given: an object of mass m1=3m2m_1 = 3m_2 collides elastically with a stationary object of mass m2m_2find the largest scattering angle θ1,f\theta_{1,f} the projectile can possibly have.

✅ Correct! The discriminant vanishes at sinθ1,f=1/α=13\sin\theta_{1,f} = 1/\alpha = \tfrac{1}{3}, giving θ1,fmax=19.47°\theta_{1,f}^{\max} = 19.47\degree; beyond it the root is imaginary and no elastic collision produces that deflection.
❌ Wrong combination of masses. sin1 ⁣(m2/(m1+m2))=sin1(0.25)=14.5°\sin^{-1}\!\big(m_2/(m_1+m_2)\big) = \sin^{-1}(0.25) = 14.5\degree. The discriminant condition is sinθ1,fm2/m1=1/α\sin\theta_{1,f} \le m_2/m_1 = 1/\alpha.
❌ That is cos1(1/3)\cos^{-1}(1/3). Solving α2cos2θ1,f+1α20\alpha^2\cos^2\theta_{1,f} + 1 - \alpha^2 \ge 0 gives sin2θ1,f1/α2\sin^2\theta_{1,f} \le 1/\alpha^2 — the condition constrains the sine, not the cosine.
❌ That holds only for α1\alpha \le 1. When α>1\alpha > 1 the quantity (1α2)v1,i2(1-\alpha^2)v_{1,i}^2 under the root is negative and eventually overwhelms the cos2θ1,f\cos^2\theta_{1,f} term, killing the solution altogether.
Show solution

Step 1 — demand a real root. The scattered speed is real only when the quantity under the square root is non-negative:

α2v1,i2cos2θ1,f+(1α2)v1,i20    cos2θ1,f11α2\alpha^2 v_{1,i}^2\cos^2\theta_{1,f} + (1-\alpha^2)v_{1,i}^2 \ge 0 \;\Longrightarrow\; \cos^2\theta_{1,f} \ge 1 - \frac{1}{\alpha^2}

Step 2 — turn it into a sine. Using cos2θ=1sin2θ\cos^2\theta = 1 - \sin^2\theta,

sin2θ1,f1α2    sinθ1,f1α=m2m1\sin^2\theta_{1,f} \le \frac{1}{\alpha^2} \;\Longrightarrow\; \sin\theta_{1,f} \le \frac{1}{\alpha} = \frac{m_2}{m_1}

Step 3 — evaluate. With α=3\alpha = 3,

θ1,fmax=sin1 ⁣(13)=19.47°\theta_{1,f}^{\max} = \sin^{-1}\!\left(\frac{1}{3}\right) = 19.47\degree

For α<1\alpha < 1 the right-hand side exceeds 11 and the constraint is empty — a light projectile can be turned through any angle, right back along its original path. At α=1\alpha = 1 the discriminant never dies either, but v1,f=v1,icosθ1,fv_{1,f} = v_{1,i}\cos\theta_{1,f} does: equal masses stop at 90°90\degree. A heavy projectile cannot even get that far — at θ1,fmax\theta_{1,f}^{\max} the two roots merge, and past it there is no elastic collision to be had.

Problem 4 · Sharing the Energy at a Chosen Angle

Given: two equal masses collide elastically and the projectile scatters at θ1,f=40°\theta_{1,f} = 40\degreefind the fraction of the incident kinetic energy carried away by the target.

✅ Correct! For equal masses v2,f=v1,isinθ1,fv_{2,f} = v_{1,i}\sin\theta_{1,f}, so the target's share is sin240°=0.41\sin^2 40\degree = 0.41 — and the projectile's cos240°=0.59\cos^2 40\degree = 0.59 completes the ledger.
❌ That is the projectile's share. cos240°=0.59\cos^2 40\degree = 0.59 is the energy object 1 keeps; the target gets what is left, sin240°\sin^2 40\degree.
❌ That is a speed ratio, not an energy ratio. sin40°=0.64\sin 40\degree = 0.64 equals v2,f/v1,iv_{2,f}/v_{1,i}; kinetic energy goes as the square of the speed.
❌ Not quite. Get v2,fv_{2,f} first — for equal masses the recipe collapses to v2,f=v1,isinθ1,fv_{2,f} = v_{1,i}\sin\theta_{1,f} — then square the ratio.
Show solution

Step 1 — the two final speeds. Equal masses give v1,f=v1,icosθ1,fv_{1,f} = v_{1,i}\cos\theta_{1,f} and θ2,f=90°θ1,f\theta_{2,f} = 90\degree - \theta_{1,f}, so the sine equation reads

v2,f=αv1,fsinθ1,fsinθ2,f=v1,icosθ1,fsinθ1,fcosθ1,f=v1,isinθ1,fv_{2,f} = \frac{\alpha v_{1,f}\sin\theta_{1,f}}{\sin\theta_{2,f}} = \frac{v_{1,i}\cos\theta_{1,f}\sin\theta_{1,f}}{\cos\theta_{1,f}} = v_{1,i}\sin\theta_{1,f}

Step 2 — the energy fraction. With equal masses the mass factors cancel:

K2,fKi=12mv2,f212mv1,i2=sin2θ1,f=sin240°=(0.643)2=0.41\frac{K_{2,f}}{K_i} = \frac{\tfrac{1}{2}mv_{2,f}^2}{\tfrac{1}{2}mv_{1,i}^2} = \sin^2\theta_{1,f} = \sin^2 40\degree = (0.643)^2 = 0.41

Step 3 — check the books. The projectile keeps cos240°=0.59\cos^2 40\degree = 0.59, and

cos2θ1,f+sin2θ1,f=1 \cos^2\theta_{1,f} + \sin^2\theta_{1,f} = 1 \ \checkmark

The same identity that eliminated θ2,f\theta_{2,f} from the momentum equations reappears as the energy ledger: a glancing blow (θ1,f\theta_{1,f} small) hands over almost nothing, and a 90°90\degree deflection would hand over everything.

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