CLASSICAL-MECHANICS · Interactive Practice | Unit 4 · Video 5

Aim Straight at the Falling Bucket

IKey Formulas

The thrower releases the ball at height h2h_2 a horizontal distance ss from the ladder; the pail is released from rest at height h1h_1.

Formula Name What it tells you
tanθ0=h1h2s\tan\theta_0 = \dfrac{h_1 - h_2}{s} Aiming angle Aim straight at the pail's start — independent of v0v_0
ta=1v0s2+(h1h2)2t_a = \dfrac{1}{v_0}\sqrt{s^2 + (h_1 - h_2)^2} Collision time Straight-line distance divided by launch speed
y1(ta)=h1g(s2+(h1h2)2)2v02y_1(t_a) = h_1 - \dfrac{g\left(s^2 + (h_1 - h_2)^2\right)}{2 v_0^2} Collision height Pail's start, minus how far it has fallen
sin2θ0+cos2θ0=1\sin^2\theta_0 + \cos^2\theta_0 = 1 Pythagorean identity The trick that collapses the squared equations

IIVisualization 1 — Aiming Angle Ignores Speed

The aiming angle θ0=arctanh1h2s\theta_0 = \arctan\dfrac{h_1 - h_2}{s} is fixed by the geometry — does the launch speed change it?

IIIVisualization 2 — Gravity Cancels in the Falling Frame

Watch from a frame falling at gg: gravity vanishes, the pail hangs still, and the ball flies dead straight at it.

💡 Both ball and pail fall the same 12gt2\tfrac{1}{2} g t^2, so that term cancels in the height equation — which is why the aim is purely geometric.

IVVisualization 3 — Collision Time vs. Launch Speed

With the geometry fixed, what shape does the collision time tat_a trace as the launch speed grows?

💡 The numerator s2+(h1h2)2\sqrt{s^2 + (h_1 - h_2)^2} depends only on the geometry, so ta1/v0t_a \propto 1/v_0: throw twice as hard, meet in half the time.

VQuiz Questions

Question 1

The thrower releases the ball at height h2=2h_2 = 2 m, a horizontal distance s=6s = 6 m from a ladder. The pail is released from rest at height h1=8h_1 = 8 m. At what angle above the horizontal should the ball be aimed?

Use tanθ0=h1h2s\tan\theta_0 = \dfrac{h_1 - h_2}{s}.

Correct! With rise = run = 6, the tangent is 1, so θ₀ = 45°.

Not quite. Compute tan θ₀ = (h₁ − h₂)/s = (8 − 2)/6 = 1, then take the arctangent.

Show solution

Solution:

The aiming angle depends only on the geometry:

tanθ0=h1h2s=826=66=1\tan\theta_0 = \frac{h_1 - h_2}{s} = \frac{8 - 2}{6} = \frac{6}{6} = 1

So θ0=arctan(1)=45\theta_0 = \arctan(1) = 45^\circ. The launch speed v0v_0 never enters — you aim straight at the pail's starting position regardless of how hard you throw.

Question 2

True or False: If the thrower doubles the launch speed v0v_0 (keeping h1h_1, h2h_2, and ss the same), the aiming angle θ0\theta_0 needed to hit the pail must be increased.

Correct! The angle depends only on (h₁ − h₂)/s — v₀ never appears.

Not quite. The aiming angle is independent of v₀; gravity's drop cancels for both objects.

Show solution

Solution:

False. The aiming angle is

tanθ0=h1h2s,\tan\theta_0 = \frac{h_1 - h_2}{s},

which contains no v0v_0. In the height condition, the 12gta2-\tfrac{1}{2}g t_a^2 term appears identically for both the ball and the pail, so it cancels — gravity drops them both by the same amount. The angle is set purely by the geometry. Doubling v0v_0 only makes the collision happen sooner (and higher), not at a different angle.

Question 3

Using the same setup (h1=8h_1 = 8 m, h2=2h_2 = 2 m, s=6s = 6 m), the ball is thrown with launch speed v0=12v_0 = 12 m/s. How long after release do the ball and pail collide?

Use ta=1v0s2+(h1h2)2t_a = \dfrac{1}{v_0}\sqrt{s^2 + (h_1 - h_2)^2}.

Correct! The diagonal distance is 6√2 ≈ 8.49 m, and 8.49 / 12 ≈ 0.71 s.

Not quite. Use the full straight-line distance √(s² + (h₁ − h₂)²), not just s, then divide by v₀.

Show solution

Solution:

The straight-line distance from the release point to the pail's start is

s2+(h1h2)2=62+62=72=628.49 m.\sqrt{s^2 + (h_1 - h_2)^2} = \sqrt{6^2 + 6^2} = \sqrt{72} = 6\sqrt{2} \approx 8.49\ \text{m}.

Dividing by the launch speed:

ta=1v0s2+(h1h2)2=8.49120.71 s.t_a = \frac{1}{v_0}\sqrt{s^2 + (h_1 - h_2)^2} = \frac{8.49}{12} \approx 0.71\ \text{s}.

A common mistake is forgetting the vertical leg and using only $s/v_0 = 6/12 = 0.50$ s — but the ball must cover the full diagonal distance.

Question 4

In the algebra that gives the collision time, we square the two equations v0sinθ0ta=h1h2v_0 \sin\theta_0\, t_a = h_1 - h_2 and v0cosθ0ta=sv_0 \cos\theta_0\, t_a = s, then add them. Which identity makes the right-hand approach collapse to v02ta2=s2+(h1h2)2v_0^2 t_a^2 = s^2 + (h_1 - h_2)^2?

Correct! The Pythagorean identity turns the sin² + cos² factor into 1.

Not quite. The factored term is sin²θ₀ + cos²θ₀, which equals 1 by the Pythagorean identity.

Show solution

Solution:

Squaring and adding the two equations gives

v02ta2sin2θ0+v02ta2cos2θ0=(h1h2)2+s2.v_0^2 t_a^2 \sin^2\theta_0 + v_0^2 t_a^2 \cos^2\theta_0 = (h_1 - h_2)^2 + s^2.

Factoring the left side:

v02ta2(sin2θ0+cos2θ0)=s2+(h1h2)2.v_0^2 t_a^2 \left(\sin^2\theta_0 + \cos^2\theta_0\right) = s^2 + (h_1 - h_2)^2.

The Pythagorean identity sin2θ0+cos2θ0=1\sin^2\theta_0 + \cos^2\theta_0 = 1 collapses the parenthesis to 11, leaving v02ta2=s2+(h1h2)2v_0^2 t_a^2 = s^2 + (h_1 - h_2)^2. Taking the square root gives v0ta=s2+(h1h2)2v_0 t_a = \sqrt{s^2 + (h_1 - h_2)^2}.

Solved: 0 / 4