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Multivariable Calculus
Vectors and Dot Products
01Vectors, Components, and Length in Space02Scaling and Adding Vectors: The Parallelogram Rule03The Dot Product and the Law of Cosines04Finding Angles in Space With the Dot Product05The Perpendicularity Test and the Normal Vector to a PlaneProblem set0/10Problem set 20/10MIT problem set0/2Practice∞
Determinants and the Cross Product
01The Component of a Vector Along Any Unit Direction02The 2x2 Determinant and the Area of a Parallelogram03The 3x3 Determinant and the Volume of a Box04The Cross Product and the Right-Hand Rule05The Triple Product and the Volume of a ParallelepipedProblem set0/10Problem set 20/10MIT problem set0/2Practice∞
Matrices and Inverse Matrices
01Why Swapping a Cross Product Flips Its Sign02The Equation of a Plane Through Three Points03Matrix Multiplication: Rows Dotted With Columns04Matrices as Transformations: Identity and Rotation05The Inverse Matrix and Solving AX = B06Computing a 3x3 Inverse: Minors, Cofactors, AdjointProblem set0/10Problem set 20/10MIT problem set0/2Practice∞
Planes and Square Systems
01Planes From a Point and a Normal Vector02Reading the Normal Vector Off a Plane Equation03Three Planes, One Point: Solving a 3x3 System04Invertibility, det A, and the Homogeneous System05When det A = 0: Coplanar Normals and a Line of SolutionsProblem set0/10Problem set 20/10Practice∞

The 2x2 Determinant and the Area of a Parallelogram

How does rotating one vector by ninety degrees turn a stubborn sine into a cosine, and a triangle's area into a 2x2 determinant?


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    1. 1

      Triangle area 12∣A⃗∣∣B⃗∣sin⁡θ\tfrac{1}{2}|\vec{A}||\vec{B}|\sin\theta21​∣A∣∣B∣sinθ

      Note that any polygon splits into triangles, then write the base-times-height-over-two derivation giving 12∣A⃗∣∣B⃗∣sin⁡θ\tfrac{1}{2}|\vec{A}||\vec{B}|\sin\theta21​∣A∣∣B∣sinθ, and record that the sine blocks a direct dot product.

    2. 2

      The 90-degree rotation trick

      Rotate A⃗\vec{A}A counterclockwise to A⃗′\vec{A}'A′, use θ′=π2−θ\theta' = \tfrac{\pi}{2}-\thetaθ′=2π​−θ and equal lengths to get cos⁡θ′=sin⁡θ\cos\theta' = \sin\thetacosθ′=sinθ, converting ∣A⃗∣∣B⃗∣sin⁡θ|\vec{A}||\vec{B}|\sin\theta∣A∣∣B∣sinθ into A⃗′⋅B⃗\vec{A}' \cdot \vec{B}A′⋅B.

    3. 3

      Components of the rotated vector A⃗′=⟨−a2,a1⟩\vec{A}' = \langle -a_2, a_1\rangleA′=⟨−a2​,a1​⟩

      Reproduce the box-flipping argument that gives A⃗′=⟨−a2,a1⟩\vec{A}' = \langle -a_2, a_1\rangleA′=⟨−a2​,a1​⟩ for counterclockwise rotation, and note ⟨a2,−a1⟩\langle a_2, -a_1\rangle⟨a2​,−a1​⟩ for clockwise.

    4. 4

      The determinant a1b2−a2b1a_1 b_2 - a_2 b_1a1​b2​−a2​b1​

      Compute A⃗′⋅B⃗=a1b2−a2b1\vec{A}' \cdot \vec{B} = a_1 b_2 - a_2 b_1A′⋅B=a1​b2​−a2​b1​, write it as the 2×22\times22×2 determinant, and record it as ±\pm± the parallelogram area, halved for a triangle and absolute-valued for a true area.

    Attempt 1 of 2